Wednesday, June 29, 2005

Organic Information Design

Very few design techniques exist for modelling dynamic information which is primarily because dynamic information continously changes data taken as input from one or many sources. Very few techniques exist for visualizing dynamic information because of the extremely large quantities of data is to be considered and also extents and bounds of the data set are not clear as well.

Organic Information Design is a design technique that augments the perception of qualitative features of dynamic data by co-relating the design to the traits of organic systems which respond to a complex and changing enviornment similar to that of dynamic information.
This design technique maps the nine properties which are necessary components of primitive oragnic systems to design of dynamic information. These properties are listed below and what they mean in this design technique is listed:
  1. Structure - It talks about how the nodes of the system are associated with different sizes and shapes.
  2. Appearence - By changing the size of some of the nodes, appearence of the system changes and those nodes call attention to themselves.
  3. Metabolism - The rules of metabolism are at the heart of what drives the system, the basis for what will result in an appearence that is qualitatively 'well fed' or 'sick'.
  4. Growth - In computational medium, it refers to changes in the underlying structure of the data coming from an information source. Atrophy allows element to wither and die when they become no longer pertinent. A balance of growth and atrophy is important because the presentation space on hand is finite. There are both physical and cognitive limitations that affect the presentation space.
  5. Homeostasis - It balances the system and does not allow values to run out of control which might cause the system to blow up. For example we can apply certain maximum limits to the values.
  6. Response - There are three sets of response-stimulus rules: composition rules, data rules and interaction rules. Each rule taks about the response of the system when an activity occurs.
  7. Adaptation - It brings with it ability for a visualization to stretch, allowing the representation to slowly shift based on new input.
  8. Movement - Due to nature of human visual system, movement immediately attracts attention and control focus. By definition, it is one of the most dominating factor in temporal behaviour.
  9. Reproduction - Here we are considered with the scenario of what happens when new data is added to the existing system, causing new elements to inherit characteristics from siblings that already exist in composition.
Organic Information Design is very useful for qualitative representation of information but fails for quantitative analysis or information which lacks structure.

"Organic Information Design" is the master thesis of Benjamin Fry submitted to MIT, Media Labs. To read the complete thesis, click here.

-Arpit-

1 Comments:

Blogger lev said...

The paper is quite an interesting read, it was one of our primary encouragement for taking up 'Information Viz. for Business Intelligence' as a research project at TataInteractive, Mumbai.

After going through the literature that exists on Information Design and Dynamic Viz. my views on the paper changed quite a bit. First since it was written in 1997 a some concepts and most of the statistics such as 'Very few design techniques exist for modelling dynamic information...' do not mirror reality.

I can continue to draw attention to the fact that most of the 'new ideas' presented as a part of the thesis are not applicable to real business and information analysis needs but even in what has been presented, the word count program, for e.g. does paint very pretty images but provides neither for intutive understanding nor a usable interface. The theory too does not seem to reach far from Jacques Bertin's original 'visual variables'(1983) namely position, form, color, texture, orientation, value, and size combined with a visual semantics of linking data attributes to visual elements. (Michael Friendly, York University, 2003). Of dynamic motion, the works of Etienne-Jules Marey presents a more usable way if you are looking for representation of data in your own designs, and if you are looking to pick up something to use, the paper can NOT help. It has taken in no practical considerations.

It is not the importance or the content of this research that T'm trying to undermine but only to put it into the current context where tools like Miner3D, charting applications for SAP and even some plugins for excel (eg. XLSTAT) are able to present more usable information with use of classical graphs and charts. This is failure on part of modern information design, which has not been able to reach out to those who need to use it.

There is a need to focus on usability and also the usefulness of the floating 3d designs that are presented in many papers especially after this particular one by Benjamin Fry.

8:57 AM  

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